is a list of various projects I've experimented with over the years.
engine, 2007 version - I started developing it in March 2007 in Visual Basic,
and converted it over to C++ in May 2007. It renders multitextured terrain and
a portal engine with mirrors, decals and dynamic lighting. I'll provide source
code when I get the page assembled.
- a tabletop emulator for playing online RPG's, mainly d20 systems. I wrote it
to play Dungeons and Dragons over an internet connection
- an initial attempt at a 2D-style RPG with a fellow programmer
Stories - I wrote a couple stories derived from personal experiences and struggles,
one in college and another in my own free time.
World of Warcraft Page - I played from release (November 2004) to a little
over a year later
EverQuest page - I played from August 2003 to August 2004 or so, after a 4
Engine Discussions - These are my dabblings in discussing building a game
engine, but they are mostly ideas and what I gleened from my first basic attempt
at a game engine back in 1999.